Virtual reality technology is everywhere these days. Only five years after tech startup Oculus Rift launched a kickstarter campaign that elevated it into a market leader and spurred consumer interest in VR, the technology has taken hold in many industries and business sectors. These include gaming, entertainment, healthcare, retail, military and defense, research, tourism, construction and real estate and finance.

Currently, there are an estimated 171 million virtual reality users worldwide, and over one billion people will regularly access virtual reality and AR content by 2020, according to this infographic by Robert Kendal, managing director, Yulio Technologies that was published in The Boss Magazine.com.

The Consumer Technology Association’sAugmented Reality and Virtual Reality: Consumer Sentiments study,” conducted in November 2017, found two-thirds of U.S. online adults had experienced or were familiar with VR. Consumers favored (“very favorable” and “favorable”) VR as an education tool for children (58 percent), to view live performances (51 percent), sporting events (48 percent), and to explore vacation destinations (63 percent).

Any way you look at it, VR is quickly becoming a go-to technology for many people that offers new and exciting ways to view the world.